Dog Grow
ROLE
PRODUCT DESIGNER
BRAND DESIGNER
I conducted a competitive analysis, user interviews, affinity mapping, and user personas to drive and support my research. These categories of research allowed me to dive deeper into the existing market while understanding and organizing my research participant’s experiences. This information contributed to my overall design and feature implementation.

PuppR
Dog training app that provides step-by-step video instruction for basic tricks and obedience.


PetDesk
Organizes your pet’s health and care, connecting to providers, requesting appointments, and discovering local services.
1
Determine the goals users
have when establishing a relationship with their dog
Gather an idea of ideal features that help users manage and meet the needs of their dog. Training, healthcare, feeding, etc.
2
Discover obstacles and pain points that affects maintaining dog care
Users manage multiple areas that fulfill dog care, what factors contribute to making that difficult?
3
Gain insight on the user lifestyles, developing realistic tools to better care for their dog
Users will develop new lifestyles to include their dog. This include scheduling, exercise, socialization, etc.
Pursuing user interviews and affinity mapping provided qualitative and quantitative insights into experiences, motivations and pain points.
Our research participants answered these questions about their dog ownership experience.
USER INTERVIEW RESULTS
TOPICS EXPLORED
Creating DogGrow from scratch called for a mood board and brand style tile to develop a brand identity of inviting colors and playful illustrations while establishing structure.
DogGrow’s brand identity included a playful and friendly energy, brought on a colorful palette and fun illustrations while providing structure. This included bright, animated visual elements while incorporating UI features that facilitated a pleasant user experience. This included components of scheduling, training lesson progression, specific vet care notes, and caregivers session. These components provide direction in every category.
Usability Testing
OPPORTUNITY FOR PROGRESSION
Visual Cues
Through including images, color contract, icons, and differing shapes, I was able to orchestrate progression and direction through the training lessons feature.
Since this screen holds so much information, it was important to provide cues that displayed different meanings while giving the screen visual space to expand and reduce.
ICONS ARE ICONIC
Iconography Provides Direction
I updated the layout from images to icons, providing more clarity in the purpose of these buttons that led to platform features.
Utilizing color and contrast allowed for greater range to dive deeper into the differing platform features and what they have to offer.
LET ME PET YOUR DOG, PLEASE
Designing for Two Users
DogGrow's Caregivers feature is designed to include the pet owner and a pet sitter, where the pet owner sets up the session while a the pet sitter completes the session to check off their care tasks, while providing the owner with peace of mind.
This feature includes an overview, owner notes, session dates, a check list and the opportunity to collect images, training sessions, and messages. The use of buttons throughout the screen allows for the variety of options while preventing a long scroll.
FINAL PRODUCT
TAKEAWAYS & IMPACTS
Develop a training program campaign that will collect information on how enjoyable the user-experience is in completing a training level.
Connect with animal healthcare and dog training teams to develop a feature that allows them to contribute to a dog’s user profile with their specific health/training information.